Is it possible we can set this up so you don't learn Dual-Wielding if you're carrying a lamp, or a light?
Posted 23 March 2017 - 07:32 PM
Posted 23 March 2017 - 07:33 PM
At the very least it probably shouldn't take up a skill slot, or share a skill slot with twohand.
Posted 23 March 2017 - 07:34 PM
Posted 23 March 2017 - 10:47 PM
Having had to forget this many times myself I will say it would be nice!
I don't agree with the sharing a skill slot though. Many many SCA hours say that fighting with a two-handed grip or a mass weapon and fighting Florentine (dual wield) are distinctly different. They are definitely skills unto themselves, at least IMO.
Posted 23 March 2017 - 10:48 PM
Nah, no way I'm making them share a skill slot. The current plan is to allow lights to still be usable for dual wielding, but not initiate a skill-up UNLESS you already have dual wield (this way dual wielders aren't penalised in dark areas).
Just got it working.
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